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FIFA 22 Title Update 2 Takes Gameplay: More Fouls, Heavy Shots and Weak Feet

EA Sports has already released the second Title Update for FIFA 22 . The download includes a dozen changes to the gameplay. But you do not need to be afraid that the developers are inside the game, as EA has been accurately accused in the past. The patch notes read so far all reasonable.

When does the Title update for FIFA 22? After the patch has been tested for a few days on the PC (and Google Stadia), it will also appear for consoles. The first title update was the pretty much after a week . If you play on PS5, PS4, Xbox Series X / S or Xbox One, you can expect the middle to the end of the next week that the file is released for download.

Patch Notes for Title Update 2 in FIFA 22

We have summarized the most important patch notes for you. The complete list of all bugs and optimizations can be found in the FIFA forum .

Passports and shots: Some passports and shots are too effective in the Vanilla version of FIFA 22, others too weak. That s why EA works here for improvements. For example, your lopped balls now get better over the opposing defense. This was able to stretch too far to catch such passports.

Also the cut shot, with which we could easily achieve goals so far, has been adjusted again. Already since the first update fishing goalkeeper such balls lighter from the angle. Now the technology is almost exclusively limited to the strong foot. Players try all the power to put the ball on the better foot, even if this should be unfavorable.

Fouls: Hypermotion technology (only PS5 and Xbox Series X / S) makes games in FIFA 22 unpredictable. However, a point should have already noticed: the Ki Foult barely. This disturbs a little the immersion and is now adjusted. In the levels of difficulty half-pro and more, more is applied, shortlinked and pushed.

Physics: Hypermotion is a step in the right direction, but brings whole new problems with the game, which must gradually be repaired. These include balls that jump into the air for two-fighting, footballers who do not properly touch the ball when changing direction changes and players who unnecessarily gesticulate at corners. These things should not occur anymore.

Other changes in FIFA 22:

Shiris whistle no free locks more in the penalty area Very rare players simply disappeared from the field The external period property works again Players will not get a dither attack if they shield the ball Stain of the keepers do not just go over the entire field

What FIFA 22 offers new gameplay features, you can see in the trailer:

Related Articles FIFA 22:

The FIFA does not feel like more of an exclusive deal with EA - possible Other developers FIFA reserves licenses for players and clubs, also under new name FIFA 22: EA boss sticks to Lootboxen, despite new gambling laws

This gave us the Update 1 Title

FIFA 21 Gameplay (PS4 HD) [1080p60FPS] Already the first patch screwed on gameplay of FIFA 22. Specifically, the porters were adjusted to keep the distance shots better now and rather let through balls from nearby. The defenses behave since the update are smarter and better, especially in their own corners. The referee got an IQ boost and help differentiate between hard and light fouls.

Are you satisfied with the changes? What do you wish for future updates to FIFA 22?

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